JavaScript is disabled for your browser. Some features of this site may not work without it.

    Listar

    Todo RIUMAComunidades & ColeccionesPor fecha de publicaciónAutoresTítulosMateriasTipo de publicaciónCentrosDepartamentos/InstitutosEditoresEsta colecciónPor fecha de publicaciónAutoresTítulosMateriasTipo de publicaciónCentrosDepartamentos/InstitutosEditores

    Mi cuenta

    AccederRegistro

    Estadísticas

    Ver Estadísticas de uso

    DE INTERÉS

    Datos de investigaciónReglamento de ciencia abierta de la UMAPolítica de RIUMAPolitica de datos de investigación en RIUMAOpen Policy Finder (antes Sherpa-Romeo)Dulcinea
    Preguntas frecuentesManual de usoContacto/Sugerencias
    Ver ítem 
    •   RIUMA Principal
    • Investigación
    • Ponencias, Comunicaciones a congresos y Pósteres
    • Ver ítem
    •   RIUMA Principal
    • Investigación
    • Ponencias, Comunicaciones a congresos y Pósteres
    • Ver ítem

    Digital learning needs of elder people: a review study

    • Autor
      Franco-Caballero, Pablo DanielAutoridad Universidad de Málaga; Leiva-Olivencia, Juan JoséAutoridad Universidad de Málaga; Matas-Terrón, AntonioAutoridad Universidad de Málaga
    • Fecha
      2015-03-04
    • Palabras clave
      Ancianos; Alfabetización tecnológica
    • Resumen
      This paper shows the conclusion from a review study about the digital learning needs of elder people. In developed countries a process of population ageing is occuring. The interesting feature of this ageing process is that despite their elderly status, their physical and mental healthiness are optimal and their quality of life is high, as is their economic capacity to access to goods and services. This reality is changing the developed societies structure and their identity. Specifically, the extension of productive activity by people as well as an extension of leisure culture. Literature consulted highlights the productive life extension needs be supported by a learning process throughout whole life. Also, leisure culture requires people to acquire and develop the digital skills needed in order to access to new media entertainments. Furthermore, critical ability in regards to selection and consumption of these goods and services needs to be active. The different papers and documents reviewed have been analyzed into a discussion group. The main conclusions are: - The learning content must be defined from specific learning needs from elder people. - The hardware and sets must be adapted to perceptive abilities elder people. - Software must be user friendly and efficient. Finally, it is necessary to develop a theoretical framework in order to gain enough support to design teaching activities. This framework will guide the performance of teaching actions as well as the programs evaluations.
    • URI
      http://hdl.handle.net/10630/9309
    • Compartir
      RefworksMendeley
    Mostrar el registro completo del ítem
    Ficheros
    Abstract View.pdf (77.87Kb)
    Colecciones
    • Ponencias, Comunicaciones a congresos y Pósteres

    Estadísticas

    Buscar en Dimension
    REPOSITORIO INSTITUCIONAL UNIVERSIDAD DE MÁLAGA
    REPOSITORIO INSTITUCIONAL UNIVERSIDAD DE MÁLAGA
     

     

    REPOSITORIO INSTITUCIONAL UNIVERSIDAD DE MÁLAGA
    REPOSITORIO INSTITUCIONAL UNIVERSIDAD DE MÁLAGA