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Data_VR_Customer_Behaviour
dc.contributor | SEJ-314 ESTRATEGIAS DE MARKETING EN LAS PYMES | es_ES |
dc.contributor.author | Bermúdez-González, Guillermo José | |
dc.contributor.author | Santiago-Méndez, Gloria | |
dc.contributor.author | Barranco Merino, Robi | |
dc.contributor.author | Villanueva-Martín, Antonio | |
dc.contributor.other | Economía y Administración de Empresas | es_ES |
dc.coverage.temporal | Mayo-junio 2023 | es_ES |
dc.date.accessioned | 2024-10-18T11:48:58Z | |
dc.date.available | 2024-10-18T11:48:58Z | |
dc.date.issued | 2024-10-18 | |
dc.identifier.uri | https://hdl.handle.net/10630/34820 | |
dc.description.abstract | This study analyses the influence of spatial presence and copresence on consumers' emotional and behavioural responses in a virtual retail environment. An experiment was carried out in which 306 coffee consumers viewed a 360° virtual reality video of a Nespresso boutique. Spatial presence, copresence, emotions (affective destination image) and behavioural intentions (visit and purchase) were measured through a questionnaire. The results, analysed using PLS-SEM, showed that: spatial presence and copresence positively predicted positive emotions, which in turn determined behavioural intentions; copresence increased spatial presence and both dimensions were indirectly related to consumer intentions; and that, of all the control variables, gender was the only one to moderate the model´s relationships, particularly the relationships between the sense of presence dimensions and affective responses. The research contributes to the literature on sense of presence and customer experience by providing empirical evidence in a retail marketing context. It also provides useful information for physical and virtual environment designers about the influence of environmental factors on consumers´ perceptions and behaviours. | es_ES |
dc.description.sponsorship | GRUPO DE INVESTIGACIÓN SEJ-314 JUNTA DE ANDALUCÍA | es_ES |
dc.language.iso | eng | es_ES |
dc.publisher | Universidad de Málaga | es_ES |
dc.rights | info:eu-repo/semantics/openAccess | es_ES |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/4.0/ | * |
dc.subject | Comercio electrónico | es_ES |
dc.subject | Consumidores - Conducta | es_ES |
dc.subject | Comercio al por menor - Marketing | es_ES |
dc.subject.other | Virtual reality | es_ES |
dc.subject.other | Virtual environment | es_ES |
dc.subject.other | Sense of presence | es_ES |
dc.subject.other | Customer behaviour | es_ES |
dc.subject.other | Retail marketing | es_ES |
dc.subject.other | Purchase intention | es_ES |
dc.title | Data_VR_Customer_Behaviour | es_ES |
dc.type | info:eu-repo/semantics/dataset | es_ES |
dc.centro | Facultad de Ciencias Económicas y Empresariales | es_ES |
dc.identifier.doi | 10.24310/riuma.34820 | |
dc.rights.cc | Atribución-NoComercial-CompartirIgual 4.0 Internacional | * |
dc.publication.year | 2024 |