Mostrar el registro sencillo del ítem

dc.contributor.authorCharness, Gary
dc.contributor.authorFeri, Francesco
dc.contributor.authorMeléndez-Jiménez, Miguel Ángel 
dc.contributor.authorSutter, Matthias
dc.date.accessioned2024-02-09T09:49:48Z
dc.date.available2024-02-09T09:49:48Z
dc.date.issued2023-11-17
dc.identifier.citationGary Charness, Francesco Feri, Miguel A. Meléndez-Jiménez, Matthias Sutter; An Experimental Study on the Effects of Communication, Credibility, and Clustering in Network Games. The Review of Economics and Statistics 2023; 105 (6): 1530–1543. Copyright by MIT Press.es_ES
dc.identifier.urihttps://hdl.handle.net/10630/30249
dc.descriptionArtículo publicado en Review of Economics and Statistics (copyright MIT Press) en el volumen de noviembre de 2023: Review of Economics and Statistics (2023) 105 (6): 1530–1543. https://doi.org/10.1162/rest_a_01150. Se adjunta la versión aceptada para su publicación, que según SHERPA (https://v2.sherpa.ac.uk/id/publication/9799) puede estar disponible en un repositorio institucional. Journal Link: https://direct.mit.edu/rest/article/105/6/1530/108834/An-Experimental-Study-on-the-Effects-ofes_ES
dc.description.abstractWe examine how pre-play communication and clustering affect play in a challenging hybrid experimental game on networks. Free-form chat is impressively effective in achieving the non-equilibrium efficient outcome, but restricted communication has little effect. We support this result with a model about the credibility of cheap-talk messages. We also offer a model of message diffusion that correctly predicts more rapid diffusion without clustering. We show an interaction effect of network structure and communication technologies. A remarkable result is that restricted communication is quite effective in a network Stag Hunt, but not in our extended game.es_ES
dc.description.sponsorshipWe gratefully acknowledge funding: Ministerio de Ciencia, Innovación y Universidades, Spain (ref. RTI2018-097620-B-I00), Junta de Andalucía - FEDER (P18-FR-3840 and UMA18-FEDERJA-243), and the University of Cologne (through the Hans Kelsen Prize).es_ES
dc.language.isoenges_ES
dc.publisherThe MIT Presses_ES
dc.rightsinfo:eu-repo/semantics/openAccesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectAnálisis clusteres_ES
dc.subjectJuegos, Teoría dees_ES
dc.subjectRedes, Teoría dees_ES
dc.subject.otherNetworkses_ES
dc.subject.otherClusteringes_ES
dc.subject.otherCommunicationes_ES
dc.subject.otherCredibilityes_ES
dc.subject.otherCheap talkes_ES
dc.subject.otherExperimentes_ES
dc.titleAn Experimental Study on the Effects of Communication, Credibility, and Clustering in Network Games.es_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.identifier.doi10.1162/rest_a_01150
dc.rights.ccAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.type.hasVersioninfo:eu-repo/semantics/acceptedVersiones_ES


Ficheros en el ítem

Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem

Attribution-NonCommercial-NoDerivatives 4.0 Internacional
Excepto si se señala otra cosa, la licencia del ítem se describe como Attribution-NonCommercial-NoDerivatives 4.0 Internacional