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dc.contributor.authorSánchez-Cruzado, Cristina 
dc.contributor.authorRaya-Fernández, Álvaro 
dc.contributor.authorMoral-Sánchez, Silvia Natividad 
dc.contributor.authorSánchez-Compaña, María Teresa 
dc.date.accessioned2022-07-26T06:46:53Z
dc.date.available2022-07-26T06:46:53Z
dc.date.created2022-07-25
dc.date.issued2022-07
dc.identifier.citationSánchez-Cruzado, C., Raya-Fernández, A., Moral-Sánchez, S.N. & Sánchez-Compaña, M.T. (2022). SERVICE-LEARNING AND GAMES AS A STRATEGY FOR THE TRANSFER OF MATHEMATICAL KNOWLEDGE. In C. Fernández, S. Llinares, A. Gutiérrez, & N. Planas (Eds.), Proceedings of the 45th Conference of the International Group for the Psychology of Mathematics Education (Vol. 4, p. 401). PME.es_ES
dc.identifier.urihttps://hdl.handle.net/10630/24773
dc.descriptionUniversidad de Málaga. Campus de Excelencia Internacional Andalucía Teches_ES
dc.description.abstract4 researcher-professors and 168 students 2nd year of Primary Education Degree at the University of Malaga, subject Didactics of Arithmetic, carried out a Service-Learning experience. The objective was to design and develop games with manipulative materials, which were taken to two Public Primary Education centers. We wanted to show how Service-Learning promoted greater practical training and formation of values in future teachers who will have a key role in society (Rodríguez-Gallego, 2014), and to assess the groups’ opinion. According to Alsina (2011), the game is a symbolic content activity, through which students carry out a process of adaptation to reality and solve problems that they could not do with real content in the real world. Games and the handling of materials promote mathematical skills development. The university students organized themselves into 32 groups of 4 to 6 people. They went to the schools with mathematical games adapted to the different primary levels. They took some traditional materials, such as Cuisenaire rods, vertical abacuses, tables of 100 number and Multibase Arithmetic Blocks. Furthermore, the university students made some of the materials by hand, and some of them were also customized with different themes. In addition, they adapted traditional games such as Monopoly (called "Mathpoly"), Bingo, dominoes, roulette and cards with numerical operations, among many others. These university students showed the pupils from primary schools how to play and played with them.es_ES
dc.description.sponsorshipUniversidad de Málagaes_ES
dc.language.isoenges_ES
dc.publisherUniversidad de Alicantees_ES
dc.rightsAttribution-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nd/4.0/*
dc.subjectMatemáticas - Estudio y enseñanza - Congresoses_ES
dc.subjectEnseñanza primaria - Congresoses_ES
dc.subject.otherService-learninges_ES
dc.subject.otherMathematic educationes_ES
dc.subject.otherGameses_ES
dc.subject.otherManipulative materialses_ES
dc.titleService-learnig and games as a strategy for the transfer of mathematical knowledgees_ES
dc.typeconference outputes_ES
dc.centroFacultad de Ciencias de la Educaciónes_ES
dc.relation.eventtitle45th Conference of the International Group for the Psychology of Mathematics Education (PME)es_ES
dc.relation.eventplaceAlicantees_ES
dc.relation.eventdatejulio 2022es_ES
dc.departamentoDidáctica de las Matemáticas, Didáctica de las Ciencias Sociales y de las Ciencias Experimentales
dc.rights.accessRightsopen accesses_ES


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